If the server is receiving packets, then the server is not programmed to handle the packets being received.Ĭlient Hangs on "Connecting to the account server". If the client hangs here and the server is not receiving any packets, that's because the client is waiting on the 1059 packet. This problem occurs on patches 5174 and higher that use the RC5 seed packet (1059), or that use a new password cipher. Make sure your ports are open as well and that you're using a publicly accessible IP address or domain.Ĭlient Hangs on black screen with no loading bar. Restart it after a change is made and try again. Check the IP address and port in the client. This error is displayed when the client could not connect to the authentication / account server. It's too crowded inside! Please come back later! Else, completely remove it (zftqat) from the client or replace it with a C# program that starts Conquer.exe with the command line argument "blacknull". Avoid this issue by using the Conquer Loader provided in. The check causes the operating system or graphics driver to fail, crashing Windows. If you are running a version of Conquer Online around patch 5065, there is a bot scanner that is incompatible with Windows Vista and above. You can find packet structures on the or by searching the forum. This guide is rough and incomplete, but hopefully will help you get through the login process and into the game world. Clients using "Cn_Res.ini" in their INI folder are most likely supported by this guide. Clients using older methods of displaying login information and error messages will act differently, so be prepared for that. Please take note that I'm using the newer client as a reference for debugging.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |